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There are several maps the player is able to play on in Insurgency: Sandstorm.
Maps[]
Crossing[]
Main article: Crossing
A large open map situated in a canyon. This map features plenty of lines of sight for long range engagements.
This map was available to play in Beta 2.
Farmhouse[]
Main article: Farmhouse
A large map featuring plenty of medium to long range engagements.
This map was available to play in Beta 1, and the Pre-Order Beta.
Hideout[]
Main article: Hideout
An urban map that provides a wide variety of both long and short range engagements.
This map was available to play in Beta 1, and the Pre-Order Beta.
Precinct[]
Main article: Precinct
An urban map. This map contains many choke points and close quarter engagements.
This map was made available upon release.
Refinery[]
Main article: Refinery
A tight map set in an oil refinery. This map provides plenty of flanking routes.
This map was available to play in Beta 1, and the Pre-Order Beta.
Summit[]
Main article: Summit
A map set in a mountain village.
This map was available to play in Beta 2.
Outskirts[]
A map set in a urban environment. The map has a range of different engagement areas.
There are three distinct areas of the map, each differing thematically. The first theme is the construction site, which has both wide open gameplay in a series of trenches between buildings, and close quarters fighting inside the buildings. The second is a residential compound on a hill overlooking the construction site. Up there you have mid range and close range engagements in a series of well defined lanes. The third takes place around a stream in a valley, where a shanty town surrounds an electrical substation. The layout here is also lane-based, but with some longer lines of sight.[1]
This map was available to play since update 1.2.
Ministry[]
A remastered version of most popular maps from the original Insurgency 2014. Set mostly indoors, it features more tight, close range CQB-focused (Close Quarters Battle) combat. Ministry stands out from other maps with its indoor room-clearing style gameplay. It has a particular mood that is in one way cozy and beautiful, but at the same time very official as you would expect from a government building. It features extremely close quarters fighting in the interior of a besieged ministry building with narrow corridors, a vast marbled lobby, and a crowded underground parking garage.
This map was available to play since update 1.3.
Hillside[]
Hillside is a recreation of the classic Insurgency map Sinjar. Sinjar has been around since the original Insurgency: Modern Infantry Combat (2007) and recreated for Insurgency 2014. This map provides a wide variety of both long and short range combat.
This map was available to play since update 1.4.
Power Plant[]
A fast, action-paced map, designed around CQB (Close Quarters Battle) principles. Unlike other maps, Power Plant has a more green environment. It is an abandoned, overgrown industrial site with a giant dam visible from almost anywhere in the map.
This map was available to play since update 1.6.
References[]
- ↑ Community Update #1: New Map - Outskirts A look at the layout and inspiration behind our upcoming map!