Maps

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There are several maps the player is able to play on in Insurgency: Sandstorm.

Maps[edit | edit source]

Crossing[edit | edit source]

Main article: Crossing

Crossingloading.png

A large open map situated in a canyon. This map features plenty of lines of sight for long range engagements.

This map was available to play in Beta 2.

Farmhouse[edit | edit source]

Main article: Farmhouse

Farmhouseloading.png

A large map featuring plenty of medium to long range engagements.

This map was available to play in Beta 1, and the Pre-Order Beta.

Hideout[edit | edit source]

Main article: Hideout

Hideoutloading.png

An urban map that provides a wide variety of both long and short range engagements.

This map was available to play in Beta 1, and the Pre-Order Beta.

Precinct[edit | edit source]

Main article: Precinct

Precinctloading.png

An urban map. This map contains many choke points and close quarter engagements.

This map was made available upon release.

Refinery[edit | edit source]

Main article: Refinery

Refineryloading.png

A tight map set in an oil refinery. This map provides plenty of flanking routes.

This map was available to play in Beta 1, and the Pre-Order Beta.

Summit[edit | edit source]

Main article: Summit

Summitloading.png

A map set in a mountain village.

This map was available to play in Beta 2.

Outskirts[edit | edit source]

Outskirts insurgency sandstorm map.jpg

A map set in a urban environment. The map has a range of different engagement areas.

There are three distinct areas of the map, each differing thematically. The first theme is the construction site, which has both wide open gameplay in a series of trenches between buildings, and close quarters fighting inside the buildings. The second is a residential compound on a hill overlooking the construction site. Up there you have mid range and close range engagements in a series of well defined lanes. The third takes place around a stream in a valley, where a shanty town surrounds an electrical substation. The layout here is also lane-based, but with some longer lines of sight.[1]

This map was available to play since update 1.2.

Ministry[edit | edit source]

Ministry insurgency sandstorm map.png
Ministry 2 insurgency sandstorm map.png

A remastered version of most popular maps from the original Insurgency 2014. Set mostly indoors, it features more tight, close range CQB-focused (Close Quarters Battle) combat. Ministry stands out from other maps with its indoor room-clearing style gameplay. It has a particular mood that is in one way cozy and beautiful, but at the same time very official as you would expect from a government building. It features extremely close quarters fighting in the interior of a besieged ministry building with narrow corridors, a vast marbled lobby, and a crowded underground parking garage.

This map was available to play since update 1.3.

Hillside[edit | edit source]

Hillside insurgency sandstorm map.png

Hillside is a recreation of the classic Insurgency map Sinjar. Sinjar has been around since the original Insurgency: Modern Infantry Combat (2007) and recreated for Insurgency 2014. This map provides a wide variety of both long and short range combat.

This map was available to play since update 1.4.

Power Plant[edit | edit source]

Power plant insurgency sandstorm map.jpg

A fast, action-paced map, designed around CQB (Close Quarters Battle) principles. Unlike other maps, Power Plant has a more green environment. It is an abandoned, overgrown industrial site with a giant dam visible from almost anywhere in the map.

This map was available to play since update 1.6.

References[edit | edit source]

  1. Community Update #1: New Map - Outskirts A look at the layout and inspiration behind our upcoming map!